This may or may not work to your benefit, as you can walk backwards while firing straight ahead, but some people may wish you could take aim at the enemies who manage to get past you. (You’ll know when it’s flashing) The last boss… Not much different, but there are at least guns on the wall you have to destroy first! :p Another possible deterrent is that you cannot fire backwards at all. Besides having to know a code to continue *grumble, grumble*, Rambo himself moves SO SLOW!!! I mean, I get that he’s bad Rambo and all, but a little bit faster footwork would have been appreciated! The “bosses” are, at least until the final boss, just a wall where you have to take out as many enemy soldiers until the wall is “ready” for a bomb arrow to blow it up. There are a few drawbacks to the game as well. Seriously, if anybody has a link to either of these songs WITH the lyrics, then PLEASE send them my way! You had regular soldiers, flame thrower soldiers, policemen (because Rambo disobeyed orders to just observe and not engage I guess)… and of course, tanks that can only be taken down by your arrow bombs. At least not when the game is only 6 levels long! Ahhh, the simplicity of the 8-bit era! Also, the variety of enemies is pretty nice for an early 8-bit game. One of the highlights of this game is the soundtrack! Sure, it is only a few tracks long, but they are a couple of tracks that you don’t mind hearing on repeat every other level. BUT, if you managed to make it to the higher levels without dying, then you really were able to blast through the game all Rambo-style like my friend Newport in a game of Ghost Recon! □ Rambo III (World) Rambo III (World) Rambo III Rev 0 (1989)(Sega) Languages Size CRC32 Region Serial English, Japanese: 256K: 2232F03D: USA, Europe, Japan. The best power-up is the one that lets you kill all the enemies on the screen just by firing one of your arrows… but remember how I said you would lose all of your power-ups and arrows if you died? Yeah, there’s that. Famicom Disk System Game Boy Game Boy Advance Game Boy Color Gamecube. These power-ups include more arrow bombs, a more powerful arrow bomb, a long shot, a more powerful shot that will go through enemies, and a power-up to destroy all the enemies on the screen. While the main goal is to just make it through the 6 levels, there are also little “huts” (or cop cars, or giant rocks later on) that you can blow up with an arrow bomb to free one of the hostages and get a power-up. You’re sending in TWO tanks up against Rambo at the same time? Just don’t forget one thing…
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